
package com.zmsoft.boxy.sfg.player;

public interface SFGGameConstants {
	
	public final static String SFG_Fini_StageName = "果实成熟";//农场游戏类别
	
	public final static String SFG_GAME_FARM_TYPE = "1";//农场游戏类别
	
	public final static String SFG_GAME_PLAYER_DATA = "SFG_GAME_PLAYER_DATA";//游戏数据入库队列
	
	// GAME+TYPE+ID
	public final static String GAME_SORT = "SORT:";
	public final static String GAME_FIRST = "FIRST";
	public final static String GAME_ALL = "ALL";//农场游戏类别
	
	public final static String GAME_LAND = "CACHE:GAMELAND:";
	public final static String GAME_FARM = "CACHE:GAMEFARM:";
	public final static String GAME_EXP = "CACHE:GAMEEXP:";
	public final static String GAME_CROPS = "CACHE:GAMECROPS:";
	public final static String GAME_CROPS_GROW = "CACHE:GAMECROPSGROW:";
	public final static String GAME_SHOP = "CACHE:GAMESHOP:";

	/////////////////////////////////////////
	public final static String PLAYER_FARM = "0CACHE:PLAYERFARM:";
	public final static String PLAYER_LAND = "0CACHE:PLAYERLAND:";
	public final static String PLAYER_WAREHOUSE = "0CACHE:PLAYERWAREHOUSE:";
	public final static String PLAYER_POCKET = "0CACHE:PLAYERPOCKET:";
	public final static String PLAYER_FRIEND = "0CACHE:PLAYERFRIEND:";
	
	////////////////////////////////////////
	public final static String FAIL_ACTION_sow = "该土地不能种植";
	public final static String FAIL_ACTION_bring = "该土地不需要开垦";
	public final static String FAIL_ACTION_harvest = "该土地不能收割";
	public final static String FAIL_ACTION_turn = "该土地需要开垦";
	public final static String FAIL_ACTION_watering = "当前作物不需要胶水";
	public final static String FAIL_ACTION_fertilize = "当前作物不需要施肥";
	public final static String FAIL_ACTION_weed = "当前作物不需要除草";
	public final static String FAIL_ACTION_insecticidal = "当前作物不需要杀虫";

	public final static String ACTION_OK_MESSAGE = "操作成功，快去看看成果吧";
	public final static String ACTION_FAIL_MESSAGE = "操作失败，请刷新后再试";
	public final static String ACTION_MESSAGE_Friend = "好友添加成功，快去看看吧";
	////////////////////////////////////////
	public final static String FAIL_MESSAGE_BUG = "系统繁忙，请刷新后再试。";
	public final static String FAIL_MESSAGE_Pocket = "种子数量不足";
	public final static String FAIL_MESSAGE_Money = "可用金钱不足";
	public final static String FAIL_MESSAGE_FarmLevel = "农场等级不足";
	public final static String FAIL_MESSAGE_Exp = "可用经验点数不足";
//	public final static String FAIL_MESSAGE_Money = "可用金钱不足";
	
	
}
